Runehill | Game Dev

Game Development Portfolio

I build immersive, replayable experiences focused on fantasy, exploration, mystery, and tight gameplay mechanics.

Midnight Owl Bakery

Created an interactive game alongside a team of business analysts, designers, and other programmers to showcase on a giant touch-enabled wall at the Edmonton Public Library.

In this game, the focus was to keep younger audiences engaged and immersed through constant feedback via animations, colours, sounds, and lights.

D&D spell lookup bot

A bot using the discord and D&D API to search for a creature or spell and return details about it for players.

Written in Python, this bot quickly pulls the relevant information and displays it to the player in the appropriate discord channel, allowing players to quickly find info without scouring the web.

Ashes to Anvils (WIP)

A rogue-like dungeon crawler where players explore procedural generated caverns, mine for resources, and return to the surface to upgrade before diving deeper.

Currently built with Unity and C#. More details to come as the project progresses, keep an eye out!